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Lazr, A Cyberpunk Platformer

Created by Garrick Campsey

Journey through a cyberpunk platforming dystopia, filled with corrupt mega-corporations and rogue AI. Difficult, acrobatic platforming awaits the brave souls who dare to take control of Lazr - a fusion powered killer android capable of firing high intensity laser beams from her eyes.

Latest Updates from Our Project:

The Surveys
over 4 years ago – Tue, Jul 28, 2020 at 03:07:04 PM

Hey Everyone!

There's been a lot of confusion with rewards and surveys over the last few days - the surveys should not have been sent out and were misconfigured to not have appropriate rewards. Furthermore, a bit of misinformation was circling around. I would like to assure everyone that all versions are still coming and nothing has been canceled. We will be fixing this for everyone ASAP. I'll have a longer update about this once a fix is in sight, which I'm currently talking to my publisher, Top Hat, about.

Garrick Campsey

Backerkit Launches + Dev Log #18!
over 4 years ago – Sun, Jul 26, 2020 at 04:52:45 AM

Hey Everyone!

Today is a milestone day - all backer surveys have been sent out, and everyone reading this message should be invited to the backerkit store (you should get an email survey at the email address you used for kickstarter). If you didn't get a survey, contact me and I'll get it resolved. I'll be working on the backerkit store more in the future too, I'd like be able to provide more add-ons as I know some backers are interested in designing levels. So, let me figure out the best way to present that as an add-on, and I'll announce that here on kickstarter. 

In other awesome news, I've made a ton of progress on fluids this week - here's a recap:

Next week's focus is on levels, enemies, and bosses. There's so much to be done. Very exciting!

//Garrick

Weekly Vlog #17 - Fluids!
over 4 years ago – Mon, Jul 20, 2020 at 12:32:08 AM

Hey Everyone,

Here's the 17th dev log, focusing on fluids:

I'm really excited to develop fluids more. That's what I'll be working on the next week, then a boss fight is planned, to test out water while also developing the boss systems. Then I plan to build the levels leading up to that boss fight, the dialog as well, and it will probably be the Syntel orb based 'Bionic Menagerie' mission. Then I can combine that Syntel mission with the intro levels and that will be a work in progress Alpha that we can start testing with. That's the overall plan, right now. There's much more to add as well, from holographic ads, to holographic pets (Holodog!), to a variety of npcs and enemies, then mods and ui improvements, district overworld maps as well. Lots to do!

Weekly Dev Vlog #16
over 4 years ago – Fri, Jul 17, 2020 at 03:03:23 AM

Hey Everyone,

Here's this weeks dev vlog:

So, things are in place to produce a lot of content over the next few months. In other news, we're still waiting to get covid19 test results back, it's been over 7 days now. My gf and I haven't shown any signs of being infected, so I think we are going to be ok, but waiting this long for results is ridiculous, in my opinion. The US testing capacity just can't keep up with the demand, and I'm in a very hard hit area (just outside of Houston, Tx). It's worrisome, because eventually I think we will get it, it's kind of an inevitable thing when it's spread this much in the community and I can see we're in the start of a growth phase still:

I'm optimistic that things will turn out well, as we're quarantining and limiting interaction as much as possible. It's also 100+ degrees F (38/39 degrees celsius) outside, very hot, so going out isn't terribly enjoyable either. The city has mask and social distancing mandates in place as well. It's amazing how quickly things can change, looking back to January, the world was such a different place. I'll have more for you next week, thanks for reading!

//mrgrak

Backerkit Preparing to Launch
over 4 years ago – Fri, Jul 17, 2020 at 02:49:33 AM

Hey Everyone,

I've finally got the Backerkit store ready to launch. Today, a 'smoke test' was sent out to check and make sure everything's working right. This means a few randomly selected backers will get an email about the store's launch, and may ask you to fill out a few details, like shirt size. Once this 'smoke test' check passes, then every backer will be contacted and have access to the backerkit store. This store allows you to confirm your shipping details for your pledges, which is important. You can also add additional cool Lazr merch, which helps me to produce the game. Here's what that store looks like, right now:

Finally, I'm also happy to say that my gf and I got our results back, and we're negative for covid, which is really hitting where I live very hard. I feel very lucky to be able to work and focus my efforts and attention on Lazr. I've been working on fluids this week, check it out: