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Lazr, A Cyberpunk Platformer

Created by Garrick Campsey

Journey through a cyberpunk platforming dystopia, filled with corrupt mega-corporations and rogue AI. Difficult, acrobatic platforming awaits the brave souls who dare to take control of Lazr - a fusion powered killer android capable of firing high intensity laser beams from her eyes.

Latest Updates from Our Project:

Lazr Update #20 - Special Edition!
about 6 years ago – Mon, Aug 10, 2020 at 05:52:19 PM

Hey Everyone!

This week's video is a bit special as it's the 20th dev log update. I made it a bit longer, and I go into more detail about my plans for the first mission. This vlog showcases 3 levels and the first boss, The Hovertank. The Hovertank is in Lazr's demo, but for the full game it got a complete makeover. Check it out:

So much cool stuff is coming up, I'm excited. See you next week!

Dev Vlog #19
about 6 years ago – Sun, Aug 02, 2020 at 12:45:47 AM

Hey Everyone!

Here's the weekly dev vlog:

We'll have a fix for the surveys soon, that was entirely my fault.

//MrGrak

The Surveys
about 6 years ago – Tue, Jul 28, 2020 at 03:07:04 PM

Hey Everyone!

There's been a lot of confusion with rewards and surveys over the last few days - the surveys should not have been sent out and were misconfigured to not have appropriate rewards. Furthermore, a bit of misinformation was circling around. I would like to assure everyone that all versions are still coming and nothing has been canceled. We will be fixing this for everyone ASAP. I'll have a longer update about this once a fix is in sight, which I'm currently talking to my publisher, Top Hat, about.

Garrick Campsey

Backerkit Launches + Dev Log #18!
about 6 years ago – Sun, Jul 26, 2020 at 04:52:45 AM

Hey Everyone!

Today is a milestone day - all backer surveys have been sent out, and everyone reading this message should be invited to the backerkit store (you should get an email survey at the email address you used for kickstarter). If you didn't get a survey, contact me and I'll get it resolved. I'll be working on the backerkit store more in the future too, I'd like be able to provide more add-ons as I know some backers are interested in designing levels. So, let me figure out the best way to present that as an add-on, and I'll announce that here on kickstarter. 

In other awesome news, I've made a ton of progress on fluids this week - here's a recap:

Next week's focus is on levels, enemies, and bosses. There's so much to be done. Very exciting!

//Garrick

Weekly Vlog #17 - Fluids!
about 6 years ago – Mon, Jul 20, 2020 at 12:32:08 AM

Hey Everyone,

Here's the 17th dev log, focusing on fluids:

I'm really excited to develop fluids more. That's what I'll be working on the next week, then a boss fight is planned, to test out water while also developing the boss systems. Then I plan to build the levels leading up to that boss fight, the dialog as well, and it will probably be the Syntel orb based 'Bionic Menagerie' mission. Then I can combine that Syntel mission with the intro levels and that will be a work in progress Alpha that we can start testing with. That's the overall plan, right now. There's much more to add as well, from holographic ads, to holographic pets (Holodog!), to a variety of npcs and enemies, then mods and ui improvements, district overworld maps as well. Lots to do!