Art Progress!
over 6 years ago
– Fri, Jan 31, 2020 at 01:17:35 PM
Hey everyone!
Today I'm working on character sheet art for Voth. Here's an in progress gif.
Yesterday I did an interview with Plastic Hearts Podcast, but due to technical issues some of the audio wasn't recorded. We'll be doing another one and getting that interview up for everyone to listen to.
In other Lazr related news, there's been a few articles posted:
https://www.pcgamer.com/lazr-is-a-cyberpunk-platformer-with-a-free-demo-and-a-thing-for-cloth-physics/
https://popgeeks.com/kickstart-lazr-the-worlds-first-clothformer/
https://noisypixel.net/cyberpunk-clothformer-lazr-launches-kickstarter/
https://gaminglyfe.com/2-5d-cyberpunk-physics-platformer-lazr-hits-kickstarter/
There's a lot of cool art coming up soon, along with a Russian translation for the Demo. Thanks for backing Lazr and helping me make this game real.
- Garrick
The Portuguese Update
over 6 years ago
– Thu, Jan 30, 2020 at 05:38:39 PM
Hey Backers!
I just updated the demo (https://mrgrak.itch.io/lazr) with Brazilian Portuguese localization, bringing the supported languages to English, French, Chinese, Japanese, and Brazilian Portuguese. I'll be adding Russian soon as well, then shifting focus to producing more character art - for example The Big Bad Guy Himself, VOTH, is next up on the art todo list.
Thanks for supporting Lazr!
Garrick
Demo Updated
over 6 years ago
– Wed, Jan 29, 2020 at 02:57:38 PM
Lazr has been updated based on player feedback!
- the game's fullscreen and display options have been upgraded.
- different fullscreen modes are available, along with a 1280x720 windowed mode.
- credits have been moved to the exit screen.
- version number is now displayed on boot screen.
- boot screen has been redesigned to allow for access to options screen.
In the next update, a new language will be added, along with new kickstarter art.
Stay Tuned!
Garrick
Great Start! We're on our way to meeting our goal.
over 6 years ago
– Sun, Jan 26, 2020 at 02:10:04 PM
I'd like to thank each backer for believing in this project. Lazr is a living game, and evolves and grows each day as I work on it. Today, I'm happy to post new District Mockups, showing what each corporation's district may look like in the full game. Enjoy and help spread the word about Lazr! Every backer counts!
Thanks,
Garrick Campsey