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Lazr, A Cyberpunk Platformer

Created by Garrick Campsey

Journey through a cyberpunk platforming dystopia, filled with corrupt mega-corporations and rogue AI. Difficult, acrobatic platforming awaits the brave souls who dare to take control of Lazr - a fusion powered killer android capable of firing high intensity laser beams from her eyes.

Latest Updates from Our Project:

Holopets Stretch Goal Reached!
over 6 years ago – Sat, Feb 22, 2020 at 09:12:29 AM

Hey Everyone!

Lazr has reached it's first stretch goal of more Holopets! I wanted to announce this earlier, but the numbers were fluctuating too much at the time. So I'm happy to announce that additional holopet designs will be added into the full game. I'd like to explore flying pets as well, and even adding in a local co-op mode where player 2 can control the holopet similar to how Sonic and Tails worked on the sega.

I've also been working on and polishing the Infrno boss more. Here is a gif showing off his improved dash attack, which now features many red smoke particles:

I'm really happy with how the transition screen is working out too - it appears briefly at the end of the gif, where the screen flashes blue and pink and appears as larger squares. This effect was inspired by the light/dark world transitions from A Link To The Past, which is my favorite childhoood game on snes.

The Monday update is still on track. I've got a few things to polish and fix up, and some feedback/playtesting tonight with some testers, then the update is ready to go out. I might release it on Sunday, if all goes well. Stay Tuned! Sorry if these updates spam your inbox! :)

//Garrick

Upgraded Camera!
over 6 years ago – Fri, Feb 21, 2020 at 02:53:10 PM

I'm working on the camera for Lazr, improving it.

Now the camera will look ahead (left, right, up, down) based on the player's velocity, and is slower to move horizontally, so the action/movement is clearer/easier to read. This camera will be in the demo update scheduled for the 24th. Check out this gif, showing how the camera adapts to show the player more of the level as they move around.

Everything's on track for the Monday update, mostly working on art updates (finishing inferno's level details, like shops).

Thanks for helping me make Lazr!

//Garrick

Lazr is Funded!!!
over 6 years ago – Thu, Feb 20, 2020 at 03:34:09 PM

Hey everyone! Great news!

Here's a few video from youtube of people playing Lazr, check them out:

Thanks for sticking with me!

//Garrick

New Boss! "Inferno"
over 6 years ago – Sun, Feb 16, 2020 at 06:45:01 PM

Hey Everyone!

I want to thank each one of you for backing Lazr and helping it become a reality. I've been working hard to get a new boss in the demo. Here's a sneak preview of "Inferno":

There's still a bit of polish to do, and I've got some ideas to add regarding his attacks, but I think the majority of the boss design is complete. I've been working on new level art as well, and will post video updates about that in the next few days.

The kickstarter is in it's last week, and it's at 80%! I'm excited and thankful for all the support. I can't wait to make this game a reality.

Thanks,

Garrick

Voth Boss Progress
over 6 years ago – Thu, Feb 13, 2020 at 08:20:04 AM

Hey Everyone!

The Voth miniboss "INFRNØ" is in-game and being tested. He's figuring out how to fly right now:

Featured Kickstarter Game: Lethal Honor Essence

Lethal Honor Essence is an "Obscure and punishing action-adventure roguelite with a dark atmosphere and gothic hand-drawn graphic novel art" that really caught my attention with it's style.

Check Lethal Honor Essence out here: https://www.kickstarter.com/projects/viralstudios/lethal-honor-essence